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Game Design and Animation

Join the exciting industry of game development with a degree in Game Design & Animation from ÃÛÁÄÖ±²¥ City University. Study technology, artistry and art history as you develop skills to become a whole artist. Scroll below to learn more about our program, including the technologies we use, career and internship opportunities, and financial aid options. And don’t forget: Every Game Design & Animation major at ÃÛÁÄÖ±²¥ City University receives a $6,000 scholarship each year for up to four years — that’s a total of $24,000 in aid that can stack with other academic and merit scholarships.

Skills and proficiencies

Graduates will be proficient in 3D animation and digital arts; game audio and music composition; experimental game design; interactive narrative and game storytelling; artificial intelligence in games; virtual and augmented reality; critical analysis of games, culture, and technology; and animation. Game programming and software engineering are also an option for the student to learn through our Computer Science department.

Learn the latest software and hardware:

SoftwareHardware
Autodesk MayaVICON Motion Capture Lab
BlenderOculus VR
HoudiniVIVE VR
Aurodesk 3D Studio MaxMagicLeap AR
zBrushHololens AR
Unity 3DWacom Tablets
Unreal EngineCanvas Tablets
Marvelous DesignerAlienware Computers
Abode After EffectsMacintosh Computers
Adobe Illustrator 
Cinema 4D 
Substance Studio/Painter/Designer 
Adobe Photoshop 
Adobe Premiere Pro 
RealFlow 
  
"Ice Castle" by Evan Barreiro

 

A Game Design & Animation degree allows you to enter various professional fields as a game artist, 3D animator, 3D modeler, character artist, cinematic animator, concept artist, texture artist, user interface artist, world or environment artist, mechanical mesh modeler, mechanical mesh animator or rigger, 2D background artist, art director, effects artist, lead artist, art director, storyboard artist, technical artist, and corporate training and development artist.

Job Opportunities by Category:

Game Design

  • Character concept artist 
  • Environmental concept artist 
  • Video game-level designer 
  • 3D modeler 
  • Character rigger 
  • Animation artist/motion capture 
  • Programmer 
  • Cinematographer

Animation

  • Storyboard artist 
  • 3D modeler / animator 
  • Cartoonist 
  • Sound designer 
  • Character designer 
  • Colorist 
  • Matte painter 
  • Cinematographer

Virtual Reality and Visualization

  • Scientific Visualization 
  • Military simulation 
  • Web designer 
  • Education/training 
  • Worship media 
  • Architecture visualization 
  • Product / industrial design 
  • Television graphic artist

Major Requirements: 66 Hours

Art Core Courses: 30 Hours

Course Number

Course Name

Credit Hours

ART 1003

Art History Survey I

3

ART 1023

Technology for Graphics

3

ART 1103

Art History Survey II

3

ART 1143

Drawing and Design I

3

ART 1203

Foundation in Design

3

ART 2023

Painting I

3

ART 2063

Digital Photography I

3

ART 2363

Graphic Design I

3

ART 4113

Digital Portfolio Development

3

ART 4163

Senior Exhibition / Capstone

3

Game Design & Animation Courses: 36 Hours

Course Number

Course Name

Credit Hours

ART 2263

Concept Development

3

ART 2523

3D Modeling I

3

ART 2623

Digital Sculpting

3

ART 2823

Texturing, Rendering, and Lighting

3

ART 2923

Introduction to Game Technology

3

ART 3013

Drawing II

3

ART 3523

Animation Principles

3

ART 3563

Illustration

3

ART 3623

3D Modeling and Animation II

3

ART 3723

Game Design and Animation Studio I

3

ART 3823

Motion Graphics

3

ART 4023

Game Design and Animation Studio II

3

A minimum of 124 credit hours, including General Education hours, are required for a degree. 

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